Players Dig a Pride Rainbow Out of Slay the Spire 2's Code — Then It Vanishes
Published 2026-05-26Updated 2026-09-193 min read
Players found a hidden pride-rainbow menu easter egg in Slay the Spire 2's code, triggerable by setting the system date to June 25 — removed quietly in the 1.06 patch, sparking debate.

The community's code-divers struck again in late May: hidden inside Slay the Spire 2's files, players surfaced a pride-rainbow menu easter egg — triggerable by setting the device clock to June 25, Pride month's shadow date, which swapped the game's menu into a rainbow-themed celebration screen.
The trail, as the discovery coverage pieced together: the first clue came from a player known as Madeline's creation thread, and deeper source-digging confirmed the timing-gated rainbow content was real and functional. The codicil: the 1.06 patch quietly removed both the code path and the screen, and the easter egg ceased to exist.
The discovery lit up the discourse for a few days, along lines regular followers of the game's May rating turbulence could predict — the debate centering less on the easter egg's existence than on its quiet removal: whether the studio's earlier public statements and the code's presence had been in tension, and what "removing a celebration" communicates versus never shipping it at all.
What's verifiable beyond argument: the easter egg was real, date-gated, and is gone as of 1.06. Whether June's menu ever glows again is now entirely in Mega Crit's hands — and given this studio's track record of answering feedback through patches, the response, whatever it is, will arrive in code.
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