Infinite-Combo Nerfs Trigger Chinese Review Bomb — Simplified Chinese Rating Dips
Published 2026-03-22Updated 2026-09-194 min read
The v0.100 beta's sweeping nerfs to infinite-combo playstyles sparked a one-day wave of nearly 10,000 negative Steam reviews from Chinese players, dropping the Simplified Chinese rating to 56%.

The balance patch story escalated on March 22: the v0.100.0 beta's sweeping nerfs to infinite-combo playstyles — the community's most polished endgame strategies — triggered a one-day flood of nearly 10,000 negative Steam reviews, overwhelmingly from Chinese players, dragging the Simplified Chinese rating down to 56% while other language regions held their "Overwhelmingly Positive" status.
The context that made the reaction intense rather than petulant:
- Infinite combos are an endgame institution. In the original spire, assembling an infinite loop was the community's crown achievement — a skill expression, not an exploit. Nerfing the foundation of that tradition in week three read, to hardcore players, as removing the game's ceiling.
- The timing collided with confidence. The game had just sold 4.6 million copies — with roughly a third from Chinese regions. The audience funding the record launch felt its preferred playstyle was the first thing on the chopping block.
- The beta/branch structure confused expectations. Changes flagged as beta testing still read, to most players, as the game's direction.
The episode's resolution became its own story — and a case study in community management: a direct official response addressing Chinese players' concerns specifically, followed by the 0.101 patch that rolled back the most-criticized nerfs and publicly credited player feedback for the reversal.
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