Slay the Spire 2 Console — How to Enable Commands with ModTheSpire

Published 2026-03-09Updated 2026-09-195 min read

Enable the Slay the Spire 2 console with ModTheSpire and BaseMod from Steam Workshop, open it with the tilde key, and use help, heal, gold, relic and card commands.

Slay the Spire 2 doesn't ship with a console toggle — the community solution is ModTheSpire plus BaseMod, two Workshop mods that add a mod loader and, with it, a full developer console on the tilde key. Here is the complete setup.

Slay the Spire 2 combat
Heal, gold, relics, win — the tilde key does chores.

Step 1: install the loader mods

  1. Open Steam → the game's Steam Workshop page.
  2. Subscribe to ModTheSpire and BaseMod; let both download.
  3. Open the game's local folder: Steam → right-click the game → Manage → Browse local files.
  4. Navigate to steamapps/workshop/content/646570 (the game's Workshop ID) and copy ModTheSpire.jar into the game's root folder.
  5. Delete the existing mts-launcher.jar in the root folder, and rename your copied ModTheSpire.jar to mts-launcher.jar.
  6. Back in the Workshop folder, copy BaseMod.jar into a mods folder inside the game directory — create the folder if it doesn't exist.

Step 2: launch with mods and open the console

  1. Launch the game and choose Play with Mods.
  2. In the main menu → Mods, check BaseMod, then press Play.
  3. In game, press the ~ (tilde) key — under Escape on most keyboards — to open the console.
  4. Type help to list commands; Tab autocompletes.

Commands worth knowing

Command Effect
heal Restore full HP
maxhp [number] Set maximum HP
energy [number] Set current energy
gold [number] Set gold
relic [relic ID] Add a specific relic
card [card ID] Add a specific card
unlockall Unlock all characters, cards, relics and modes
win Win the current fight instantly

Card and relic IDs are English strings from the game files. For editing values outside a fight, see our save-file editing guide — the same console can export your save directory.

Two warnings before you experiment

  • Back up your saves first (see save file location); a mistyped command or a bad mod combination can corrupt a run.
  • Mods and consoles are offline tools — don't bring a modded build into co-op; sync breaks and lobbies desync.

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