Slay the Spire 2 Patch Notes & Updates — Bi-Weekly Beta Tracker
Slay the Spire 2 patch tracker: bi-weekly beta cadence, the v0.111.0 balance changes (Juggernaut buff, Reflect nerf, Sic 'Em buff), v0.107.x flashpoints and what each patch means for builds.
Slay the Spire 2 is patched roughly every two weeks on a beta branch, and beta patches periodically graduate to the main branch — so the meta moves twice a month, and this page moves with it. Below: the current patch's changes, the recent flashpoints, and what each shift means for your builds.
The Rhythm
Mega Crit's own framing (v0.107.0 beta notes, June 4, 2026): "Another bi-weekly beta patch is here!" — with some patches explicitly laying "the groundwork for moving the beta branch to the main branch," meaning stability and bug fixes front-loaded before balance swings. The practical takeaway: check this page every patch cycle before committing a run, because card values you memorized last month may literally have changed.
v0.111.0 (Beta) — The Current Balance Pass
Balance changes:
| Change | Detail |
|---|---|
| Juggernaut buff | Damage 5(7) → 6(8) — a real buff to a D-tier card; watch it climb the Tier List |
| Monarch's Gaze buff (Regent) | Energy cost 3(2) → 2(1) |
| Reflect nerf (Regent) | Block 16(20) → 15(20) — still top-tier, slightly less absurd |
| Sic 'Em buff (Necrobinder) | Summon 2(3) → 3(4) — direct support for the Osty build |
| The Scythe buff (Necrobinder) | Damage 3(4) → 4(5) |
| The Boot relic buff | Damage increase now also applies to Osty's attacks — co-op relevant |
| Skulking Colony buff | +1 Strength on its gain turn at high Ascension |
| Aeonglass rework | No longer applies the Ebb debuff; now gains Block on its Ebb move instead of Increasing Intensity |
Quality of life: the Gremlin Merc fight now pays out 50% of the gold reward when the Fat Gremlin escapes with stolen gold (previously 0%).
UI & experience: run-start errors now show a popup instead of a black screen; a preferred Ascension can be set for the random-character option; Vakuu now tells you your visit count accurately; Pael's Flesh correctly updates the displayed max Energy; the Necrobinder's Sacrifice card previews its Block gain (planning with Dexterity/Frail just got easier); the Wither status preview matches Aeonglass's actual upgrade level.
Art: new Epoch art for Devastation, The 12 and The Giant; a Defect power-up animation; new Soul Nexus VFX. Translations updated across languages.
The v0.107.x Window — The Flashpoint
The v0.107.0 beta (June 4, 2026) was deliberately small — "mostly focused on stability," laying groundwork for the beta-to-main transition. The surrounding v0.107.1 "Major Update 2" cycle is the one that lives in infamy: it's the patch window at the center of the review-bomb story, where balance nerfs to infinite-combo decks, the Act 3 Doormaker fight and enemy tuning collided with a playerbase that felt unheard. The lesson Mega Crit appears to have taken — and the reason subsequent patches read the way they do — is that balance changes need visible communication.
What Each Kind of Change Means for Your Builds
- Card buffs to B/C-tier cards (Juggernaut, Sic 'Em, The Scythe): these move the Tier List bottom-up — a buffed archetype payoff can quietly become a build-around.
- Nerfs to S-tier staples (Reflect): the engine survives but the margin shrinks — Recount your Block math before you rely on it.
- Enemy reworks (Aeonglass): fight-specific guides age faster than card guides; re-check boss pages after enemy-touching patches.
- Relic changes (The Boot): cross-character implications — Osty builds got better in co-op and single-player.
How to Track Updates Yourself
The official channel is the Steam news hub for the app; the community wiki mirrors every beta patch under version-numbered pages (v0.107.0, v0.107.1 "Major Update 2", up through the v0.111.0 beta covered here). This page refreshes with each notable patch — the updated date above is your freshness check.
Related Pages
- Tier List — re-ranked as patches land
- Builds Overview — the archetypes these changes act on
- Reviews & Reception — the v0.107.x flashpoint in full