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Shiv Build — Slay the Spire 2 Build Guide

Shiv Spam build for the Silent in Slay the Spire 2: core cards, relics and step-by-step strategy.

Fill your hand with zero-cost blades and multiply them — the classic Silent aggro route, powered by Accuracy and Hidden Daggers.

Shiv Spam

Play pattern: flood cheap attacks and multiply them. The caveat up front: this build is somewhat rare-dependent — "if you don't get Fan of Knives, it's kind of hard," but with the rares it's excellent.

Core cards:

Card Cost Effect Why it earns a slot
Up My Sleeve Shiv generation whose cost decreases until it's 0 "Probably the best Shiv card" — what Blade Dance used to be
Leading Strike 1 11 damage at worst; beta version makes two Shivs A "permanent Blade Dance" that bridges you into the archetype
Blade of Ink Beta version makes three Inky Shivs "Kind of just a Blade Dance with upside... a really good card now"
Blade Dance 1 12 damage in Shivs; now Exhausts Low risk — it removes itself, so it barely counts against your deck size
Cloak and Dagger Shivs plus Block Only take it upgraded
Accuracy Shivs deal more damage The classic Shiv payoff
Fan of Knives Makes your Shivs hit all enemies The rare that makes or breaks the build
Knife Trap Shiv payoff that grows with every Shiv played "Probably the best Shiv payoff" — the card the video is most excited to open; dead weight before you have Shivs
Serpent Form Power that boosts your Shivs (4 → 6 per the video) Take it even before the payoffs — "it kind of just solves every fight"
Strangulate Heavy single-target damage Excellent in Act 1; falls off by Act 3
Finisher Damage per attack played this turn Fine, but Knife Trap, Envenom and Serpent Form do the job proactively

Relics: Shuriken and Kunai — on this character they're run-defining, converting every spam turn into permanent Strength/Dexterity.

How to pilot it: draft the entry generators first (Up My Sleeve, Leading Strike, Blade of Ink, Blade Dance), and only then the payoffs — Accuracy and Knife Trap do literally nothing without Shivs in the deck.

Strengths and weaknesses: explosive multi-card turns and the best AoE route on the character; heavily reliant on the right rares appearing.

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