Home
Mechanics
Mechanics
Deep dives on statuses, relics, patch changes and the boss at the top of the tower.
(19 guides)
Slay the Spire 2 Tesla Coil+ Change — Less Damage, Double the Triggers
The 0.105 Tesla Coil+ rebalance: damage down from 6 to 4, but Lightning orb triggers doubled from one to two. Why the trade is a massive buff to multi-orb Defect builds.
Read guide
Slay the Spire 2 Sword Sage Rework — Replay 1 Explained (0.105)
The 0.105 Sword Sage rework explained: Sovereign Blade now gains Replay 1 instead of an extra hit — why the Regent's Forge decks got stronger, and how Replay chains with Parry.
Read guide
Slay the Spire 2 Pumpkin Candle Rework — Tezcatara's Energy Relic
Tezcatara's Pumpkin Candle after the 0.105 rework: 1 energy per turn, extinguishes after 5 combats instead of at Act 3, and can be re-Kindled at rest sites. Value math and timing.
Read guide
Slay the Spire 2 Potion Relics Guide — Every Potion-Slot and Potion-Payoff Relic
Every potion-related relic in Slay the Spire 2: Potion Belt and Alchemical Coffer for slots, White Beast Statue and The Cauldron for supply, Reptile Trinket for payoff, and the no-potion trade-offs.
Read guide
Slay the Spire 2 Orobas Relic Priority — Best Pick From Each Pool
What to take from Orobas in Slay the Spire 2: Glass Eye for missing engines, Driftwood for drafts, Touch of Orobas for starter-relic decks, Radiant Pearl for energy, Alchemical Coffer for potions.
Read guide
Slay the Spire 2 Orobas — The Act 2 Ancient, Unlock and Relic Pools
Orobas in Slay the Spire 2: the Act 2 Ancient unlocked by clearing a run with every character. His three relic pools include Driftwood, Glass Eye, Alchemical Coffer, Sea Glass and Touch of Orobas.
Read guide
Slay the Spire 2 Blade of Ink After the Nerf — Inky Shivs Rebuilt
Blade of Ink's Inky enchantment dropped from +2 to +1 damage in 0.105. What the nerf actually costs, what the card still does, and how to rebuild the Silent's Inky shiv plan.
Read guide
Slay the Spire 2 Bestiary Secrets — Hidden Interactions and Lore Links
The Bestiary and monster lore in Slay the Spire 2: the 1-8 key secret, sequel connections to the original spire, mythology nods behind the design, and what the bestiary tracks.
Read guide
Slay the Spire 2 Best Class After 0.105 — Patch Meta Tier List
The 0.105 meta tier list for Slay the Spire 2: Ironclad rises to the top on new survivability, Silent cools slightly, Regent climbs on buffs, Necrobinder's loop weakens, Defect still trails solo.
Read guide
Slay the Spire 2 Aeonglass Boss Guide — Act 3's New Final Boss
How to beat Aeonglass, the new Act 3 boss in Slay the Spire 2: 512 HP, Withering Presence adds Wither cards every 6 plays, Ebb hits for 22 with 33 Block, and Eye Lasers double-tap.
Read guide
Slay the Spire 2 0.105 Patch Notes — Bi-Weekly Cadence, Bestiary, Aeonglass
The 0.105 beta patch for Slay the Spire 2: bi-weekly updates, the Bestiary, Doormaker replaced by Aeonglass, Blade of Ink nerfed, Tesla Coil+ reworked, Pumpkin Candle reworked and new Neow relics.
Read guide
Slay the Spire 2 The Boot — Event Relic Effect and Rules
The Boot in Slay the Spire 2: whenever you would deal 4 or less unblocked attack damage, raise it to 5. Event relic from the Trash Heap — rules, timing and interactions.
Read guide
Slay the Spire 2 Flex-Type Strength — Temporary Strength Status Explained
The temporary Strength status in Slay the Spire 2: gain X Strength now, lose X at the end of the turn. Burst math, stacking rules, and the decks that turn rental Strength into lethal turns.
Read guide
Slay the Spire 2 Tea of Discourtesy — Event Relic Effect Explained
Tea of Discourtesy in Slay the Spire 2: taking the tea from the Round Tea Party event shuffles 2 Dazed curses into your draw pile at the start of the next combat — one fight only.
Read guide
Slay the Spire 2 Storm — Power Card Effect, Stacking Rules Explained
Storm in Slay the Spire 2: whenever you play a Power card, Channel X Lightning orbs. Stacking rules, orb-slot replacement, and the Defect decks that abuse it.
Read guide
Slay the Spire 2 Retention Status — Keep Cards Between Turns
The retention effect in Slay the Spire 2: at the end of your turn, choose up to X cards to keep in hand instead of discarding. Stacking rules and the decks that want it.
Read guide
Slay the Spire 2 Loyalty Badge — The Event Relic That Does Nothing
The shopper's loyalty badge in Slay the Spire 2 is an event relic with no effect at all: no buff, no curse, no synergy. What it is, where it drops, and whether to bother picking it up.
Read guide
Slay the Spire 2 Frail Status — 25% Less Block Explained
Frail in Slay the Spire 2: gain 25% less Block from cards while it lasts. Stacking rules, rounding, what it does and doesn't touch, and how to play around it.
Read guide
Slay the Spire 2 Flanking Status — Facing Rules and the 50% Back Damage
The flanking state in Slay the Spire 2: attacks from behind deal 50% more, and targeting cards or potions change which way you face. How orientation works, front and back explained.
Read guide